Pop(over) the Balloons
I’ve always been fascinated with how much we can do with just HTML and CSS. The new interactive features of the Popover API are yet another example of just how far we can get with those two languages alone.…
I’ve always been fascinated with how much we can do with just HTML and CSS. The new interactive features of the Popover API are yet another example of just how far we can get with those two languages alone.…
I recently discovered the joy of creating CSS-only games. It’s always fascinating how HTML and CSS are capable of handling the logic of an entire online game, so I had to try it! Such games usually rely on the ol’ …
I love to make CSS do stuff it shouldn’t. It’s the type of problem-solving brain training you’d get building a calculator in Minecraft, except you probably won’t get a job working with Minecraft Redstone no matter how good you …
As a web developer, I pay close attention to the design of video games. From the HUD in Overwatch to the catch screen in Pokemon Go to hunting in Oregon Trail, games often have interesting mechanics and satisfying interactions, …
We’ve seen the checkbox hack and how it can be used to build a complete state machine in CSS. Today, we’ll take that line of thought a step further and build a simple game of Whack-A-Mole, where the player needs …
GraphQL is a query language for APIs that is very empowering for front-end developers. As the GraphQL site explains it, you describe your data, ask for what you want, and get predictable results.
If you haven’t worked with it …
This is an experiment to see how far into an interactive experience I can get using only CSS. What better project to attempt than a game? Battleship seemed like a good challenge and a step up from the CSS games …
Among the many JavaScript APIs added in HTML5 was Drag and Drop (we’ll refer to it as DnD in this article) which brought native DnD support to the browser, making it easier for developers to implement this interactive feature into …
Nicky Case’s games are a damn treasure in this world. Most importantly, they are fun and compelling to play. They also make gameplay the vehicle for education on tricky, intricate, and important issues. Issues that would be much harder to …